The Reality of VR

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The virtual reality market today is exploding with new content and ecosystems, with market size estimates ranging from $40B to $80B by 2025. Driven by ever more affordable end user equipment, the key for broadcasters to unlock the mass market is to create unique and immersive experiences. One of the most interesting areas where VR can disrupt and create new opportunities is broadcast and live streaming for sports, music and news as well as the studio and post processing market. Let’s take a look at the challenges facing stakeholders in live VR production today, and discuss potential solutions and tactics that can move the needle onward and upward.

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